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#pragma once
#include "../../Mogwai.h"
#include "CaptureTrigger.h"

namespace Mogwai
{
    class FrameCapture : public CaptureTrigger
    {
    public:
        static UniquePtr create(Renderer* pRenderer);
        virtual void renderUI(Gui* pGui) override;
        virtual void scriptBindings(Bindings& bindings) override;
        virtual std::string getScript() override;
        virtual void triggerFrame(RenderContext* pCtx, RenderGraph* pGraph, uint64_t frameID);
        void capture();
    private:
        FrameCapture(Renderer* pRenderer) : CaptureTrigger(pRenderer) {}
        bool mShowUI = false;
        using uint64_vec = std::vector<uint64_t>;
        void frames(const RenderGraph* pGraph, const uint64_vec& frames);
        void frames(const std::string& graphName, const uint64_vec& frames);
        std::string graphFramesStr(const RenderGraph* pGraph);
    };
}
